- The insistent ramblings of creative writer and game industry veteran Joe Houston.Learn more...
Archive for November, 2012
-
Published Elsewhere: Giving Thanks and Giving Back
Posted on November 22, 2012 | Posted In: The Game Industry | No CommentsStarting today there is some free advice written (partially) by me over at Roxlou Games…. Here’s a quote: “For those that missed it, Joe recently wrote a blog post for Gamasutra talking about why he decided to go indie and form Roxlou Games. In a section titled ‘Why I -
Published Elsewhere: Why I Quit Arkane to Go Indie
Posted on November 16, 2012 | Posted In: The Game Industry | No CommentsAnticipating the understandable reaction of my friends and family, I’ve been percolating on why I decided to make the risky leap to go indie and “make games for nerds”. After two weeks of fretting and navel gazing the product is now posted at Gamasutra as a promoted blog post. Big… -
Roxlou Games: That’s Me
Posted on November 8, 2012 | Posted In: The Game Industry | No CommentsNow that my last day at Arkane has come and gone, things are humming on the indie games front. I’ve partnered with artist Lee VanWallene, and together we’re gradually seeing our game world coalesce. But don’t take my word for it, funneled through this blog in sparse updates. We’re Roxlou… -
Now Entering the Independent Space
Posted on November 1, 2012 | Posted In: The Game Industry | No CommentsA more detailed explanation of my thoughts and feelings are to follow soon, but in short I’ve decided to go out on my own for a while. To that end my last day at Arkane Studios is tomorrow. I can say that I’m excited about the transition, and that I…