Archive for January, 2013

  • Fairy Tales for Adults: Framing Game Violence

    By my estimation Twitter, the Grand Pooh-Bah of the 140 character micro thought, everyday produces 8,167 times more text than the world record holder for longest novel (Proust’s In Search of Lost Time). This seems to me a pretty fine argument that people really hate to write more than a…

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  • Published Elsewhere: Dishonored Dev Joe Houston On Violence In Games

    A piece about game violence I wrote for Rock, Paper, Shotgun. Among other things it talks about Dishonored, video game violence, and the social responsibilities of games with choice. Check it out: Dishonored Dev Joe Houston On Violence In Games…

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  • Unwritten: That Which Happened

    What better place for a shameless, self promoting, plug than my own blog? This is the Kickstarter for our new project, Unwritten. Permanent decisions and infinite variety. Create a nomadic tribe and guide them across a randomly generated tundra to meet its God.
    Click for more details on Kickstarter.com…

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