indie Archive

  • Fairy Tales for Adults: Framing Game Violence

    By my estimation Twitter, the Grand Pooh-Bah of the 140 character micro thought, everyday produces 8,167 times more text than the world record holder for longest novel (Proust’s In Search of Lost Time). This seems to me a pretty fine argument that people really hate to write more than a…

    Continue Reading...

  • Published Elsewhere: Why I Quit Arkane to Go Indie

    Anticipating the understandable reaction of my friends and family, I’ve been percolating on why I decided to make the risky leap to go indie and “make games for nerds”. After two weeks of fretting and navel gazing the product is now posted at Gamasutra as a promoted blog post. Big…

    Continue Reading...

  • Roxlou Games: That’s Me

    Now that my last day at Arkane has come and gone, things are humming on the indie games front. I’ve partnered with artist Lee VanWallene, and together we’re gradually seeing our game world coalesce. But don’t take my word for it, funneled through this blog in sparse updates. We’re Roxlou…

    Continue Reading...

  • Now Entering the Independent Space

    A more detailed explanation of my thoughts and feelings are to follow soon, but in short I’ve decided to go out on my own for a while. To that end my last day at Arkane Studios is tomorrow. I can say that I’m excited about the transition, and that I…

    Continue Reading...

  • The Way of the Unreal: UDK Property Tips and Tricks – Part 1

    Whether you’re a one man team, a group of dedicated guys, or a group of girls objecting to the unfair gender typing in my previous examples, chances are your UDK project will live and die by organization. Indeed, in the wide range of indie projects out there it is the…

    Continue Reading...

  • The Democracy of Digital Distribution

    Digital distribution is arguably the greatest innovation in video games for our generation. Now before the trolls fire up their flamethrowers, I’ll immediately concede that the statement seems absurd on its face. After all, despite all manner of hand waving, one can hardly point to successful merchants in the arena…

    Continue Reading...